Rust Data LabData lab · live
Live readings Servers11,875 Players95,389 Populated3,882 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 16,841, its rank

Private Friends Server

Offline 72.191.230.128:28015 checked 32d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,841top 72%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Private Friends Server?

The map on Private Friends Server is procedural, made by the game.

What rules has Private Friends Server set, and what settings are in force?

The name of Private Friends Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does Private Friends Server sit?

No region is published by Private Friends Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 72.191.230.128:28015 is the address it uses.

What Rust version does Private Friends Server currently run?

On Windows, Private Friends Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does Private Friends Server stay online?

Private Friends Server is not online at the moment; the last sighting was 32 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe days

How often does a wipe happen on Private Friends Server, and at what time?

The record holds too few of Private Friends Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 23 hours ago the current world was made.

Where it appears

How should you read the tags on Private Friends Server?

The game's server browser reads the tags Private Friends Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Private Friends Server come up?

The Rust Data Lab lists that include Private Friends Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Private Friends Server place?

Player hours over the last week put Private Friends Server at #16,841, inside the top 72% of ranked servers.

What does the current player count on Private Friends Server tell you?

The last recorded sighting of Private Friends Server was 32 days 20 hours ago, and it is offline now.

How to join

What is the way to join Private Friends Server?

Open the console with F1 in Rust and type client.connect 72.191.230.128:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.