Rust Data LabData lab · live
Live readings Servers11,624 Players39,995 Populated3,014 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 13,690, its rank

RustScape test · FO_100man_0_1_26

Offline 72.208.167.61:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 8 12% full Room to join
7-day average1peak 1
Rank · atomic number#13,690top 62%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:05 UTC6d ago 1 – running 0
Wed 21 Oct, 02:48 UTC7d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 113
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  4. 4 Ru 404 RUST 2Х|ДЛ… 44
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  5. 5 Ru RustSpain.com … 6
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  6. 6 Ru 404 RUST 2Х|ДЛ… 22
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Quick answers

from the figures on this page

Settings and map

How is RustScape test · FO_100man_0_1_26 configured, and what rules apply?

Nothing in the name of RustScape test · FO_100man_0_1_26 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RustScape test · FO_100man_0_1_26?

There is no region on record for RustScape test · FO_100man_0_1_26. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 72.208.167.61:28015 is the address it uses.

Which Rust version is RustScape test · FO_100man_0_1_26 on?

Rust network protocol 2634 and build 167781 on Windows is what RustScape test · FO_100man_0_1_26 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustScape test · FO_100man_0_1_26 for staying online?

Currently offline, RustScape test · FO_100man_0_1_26 was last seen 6 days 20 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Wipes and resets

What is the wiping pattern on RustScape test · FO_100man_0_1_26?

Too few wipes are on record for RustScape test · FO_100man_0_1_26 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 20 hours ago.

On RustScape test · FO_100man_0_1_26, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags RustScape test · FO_100man_0_1_26 carries?

These are the tags RustScape test · FO_100man_0_1_26 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustScape test · FO_100man_0_1_26 come up?

You will find RustScape test · FO_100man_0_1_26 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does RustScape test · FO_100man_0_1_26 place?

Player hours over the last week put RustScape test · FO_100man_0_1_26 at #13,690, inside the top 62% of ranked servers.

How full is RustScape test · FO_100man_0_1_26 right now?

The last recorded sighting of RustScape test · FO_100man_0_1_26 was 6 days 20 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

Connection

How can you connect to RustScape test · FO_100man_0_1_26?

In Rust, press F1 and enter client.connect 72.208.167.61:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players It has 8 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.