Element card · group Modded · atomic number 15,339, its rank
Starlight Local Calibration
Offline 72.251.219.92:28035 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Starlight Local Calibration set, and what settings are in force?
Nothing in the name of Starlight Local Calibration gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is Starlight Local Calibration based in?
Nothing about a region is published by Starlight Local Calibration. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 72.251.219.92:28035.
What Rust version does Starlight Local Calibration currently run?
Rust network protocol 2634 and build 167584 on Windows is what Starlight Local Calibration uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Starlight Local Calibration stay online?
Currently offline, Starlight Local Calibration was last seen 6 days 15 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipes and resets
When does Starlight Local Calibration wipe, and how often?
Too few wipes are on record for Starlight Local Calibration to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days ago.
Where it appears
What should you understand from the tags Starlight Local Calibration carries?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Starlight Local Calibration publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Starlight Local Calibration appear in?
You will find Starlight Local Calibration on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Starlight Local Calibration compare with other servers in the rankings?
Starlight Local Calibration sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Starlight Local Calibration have at the moment?
No live signal from Starlight Local Calibration right now, which was last seen 6 days 15 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto Starlight Local Calibration?
You can connect by pressing F1 in Rust and entering client.connect 72.251.219.92:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.