Element card · group Modded · atomic number 14,336, its rank
ServerName
Offline 72.56.49.120:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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- 3 Re RETRO RUST #1 … 102
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server facts
Which location is ServerName based in?
Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 72.56.49.120:28015 is the address it uses.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
ServerName is not online at the moment; the last sighting was 2 days 8 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 9 hours ago.
Where it appears
How should you read the tags on ServerName?
These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
These themed Rust Data Lab lists carry ServerName: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does ServerName hold among Rust servers?
The seven-day player-hours table has ServerName at #14,336, in the top 65% of ranked servers.
How full is ServerName right now?
ServerName is offline at the moment; the last sighting was 2 days 8 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join ServerName?
In Rust, press F1 and enter client.connect 72.56.49.120:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.