Element card · group Modded · atomic number 13,011, its rank
My Build Test
Offline 72.56.49.199:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on My Build Test?
A procedural map runs on My Build Test, generated by the game.
How is My Build Test configured, and what rules apply?
No gather rate appears in the name of My Build Test. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts My Build Test?
No region is published by My Build Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 72.56.49.199:28015.
What Rust version does My Build Test currently run?
On Windows, My Build Test is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does My Build Test stay online?
Right now My Build Test is offline, with its last appearance 10 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe schedule
What is the wiping pattern on My Build Test?
The record holds too few of My Build Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 1 hours ago.
Where it appears
How should you read the tags on My Build Test?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Build Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Build Test come up?
The Rust Data Lab lists that include My Build Test are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does My Build Test compare with other servers in the rankings?
Player hours over the last week put My Build Test at #13,011, inside the top 59% of ranked servers.
How many players does My Build Test have at the moment?
The last recorded sighting of My Build Test was 10 days ago, and it is offline now.
Getting on
How can you connect to My Build Test?
Open the console with F1 in Rust and type client.connect 72.56.49.199:28015. The Launch Rust button on this page does the same job through Steam.