Element card · group Modded · atomic number 15,411, its rank
RandomRaids local test
Offline 72.57.78.230:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RandomRaids local test?
The map on RandomRaids local test is procedural, made by the game.
What rules has RandomRaids local test set, and what settings are in force?
No gather rate appears in the name of RandomRaids local test. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does RandomRaids local test sit?
No region is published by RandomRaids local test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 72.57.78.230:28115 is the address it uses.
What Rust version does RandomRaids local test currently run?
On Windows, RandomRaids local test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is RandomRaids local test for staying online?
RandomRaids local test is not online at the moment; the last sighting was 2 days 14 hours ago. For the last 7 full days, 8 of 168 hours were online, giving 5% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on RandomRaids local test?
The record holds too few of RandomRaids local test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 18 hours ago the current world was made.
Lists and tags
What should you understand from the tags RandomRaids local test carries?
The game's server browser reads the tags RandomRaids local test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RandomRaids local test appear in?
You will find RandomRaids local test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does RandomRaids local test compare with other servers in the rankings?
RandomRaids local test sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does RandomRaids local test have at the moment?
RandomRaids local test is offline at the moment; the last sighting was 2 days 14 hours ago. The past week gives an average of 0 players.
Getting on
What is the way to join RandomRaids local test?
You can connect by pressing F1 in Rust and entering client.connect 72.57.78.230:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.