Element card · group Modded · atomic number 15,420, its rank
Salmon Dev (local)
Offline 73.129.1.69:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Salmon Dev (local)?
The map on Salmon Dev (local) is procedural, made by the game.
What settings and rules apply on Salmon Dev (local)?
Nothing in the name of Salmon Dev (local) gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Salmon Dev (local) based in?
There is no region on record for Salmon Dev (local). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 73.129.1.69:28015.
Which Rust version is Salmon Dev (local) on?
Rust network protocol 2633 and build 163794 on Windows is what Salmon Dev (local) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Salmon Dev (local) for staying online?
Currently offline, Salmon Dev (local) was last seen 41 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe days
When does Salmon Dev (local) wipe, and how often?
Salmon Dev (local)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 10 hours ago the current world was made.
Where it appears
How should you read the tags on Salmon Dev (local)?
The game's server browser reads the tags Salmon Dev (local) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Salmon Dev (local) come up?
You will find Salmon Dev (local) on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Salmon Dev (local) place?
The seven-day player-hours table has Salmon Dev (local) at #15,420, in the top – of ranked servers.
What does the current player count on Salmon Dev (local) tell you?
The last recorded sighting of Salmon Dev (local) was 41 days 12 hours ago, and it is offline now.
Getting on
What is the way to join Salmon Dev (local)?
You can connect by pressing F1 in Rust and entering client.connect 73.129.1.69:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.