Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

Triple Threat 1v1v1v1

Offline 73.14.233.219:28015 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:48 UTC10d ago 2 – running 0
Sun 18 Oct, 04:26 UTC11d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Triple Threat 1v1v1v1?

Triple Threat 1v1v1v1 runs a procedural map of size 2,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has Triple Threat 1v1v1v1 set, and what settings are in force?

Nothing in the name of Triple Threat 1v1v1v1 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is Triple Threat 1v1v1v1 based in?

There is no region on record for Triple Threat 1v1v1v1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 73.14.233.219:28015 is the address it uses.

Which Rust version is Triple Threat 1v1v1v1 on?

Rust network protocol 2634 and build 167781 on Windows is what Triple Threat 1v1v1v1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Triple Threat 1v1v1v1 for staying online?

Right now Triple Threat 1v1v1v1 is offline, with its last appearance 7 days 12 hours ago. For the last 7 full days, 4 of 168 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe schedule

When does Triple Threat 1v1v1v1 wipe, and how often?

Too few wipes are on record for Triple Threat 1v1v1v1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 15 hours ago.

How does Triple Threat 1v1v1v1 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags Triple Threat 1v1v1v1 carries?

These are the tags Triple Threat 1v1v1v1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Triple Threat 1v1v1v1 come up?

These themed Rust Data Lab lists carry Triple Threat 1v1v1v1: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does Triple Threat 1v1v1v1 compare with other servers in the rankings?

Player hours over the last week put Triple Threat 1v1v1v1 at #15,349, inside the top 69% of ranked servers.

What does the current player count on Triple Threat 1v1v1v1 tell you?

No live signal from Triple Threat 1v1v1v1 right now, which was last seen 7 days 12 hours ago. The seven-day average for this server is 0 players.

Getting on

How can you connect to Triple Threat 1v1v1v1?

You can connect by pressing F1 in Rust and entering client.connect 73.14.233.219:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.