Element card · group Modded · atomic number 15,270, its rank
LOCAL LOOT TEST (private)
Offline 73.148.39.190:28215 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on LOCAL LOOT TEST (private)?
A procedural map runs on LOCAL LOOT TEST (private), generated by the game.
What rules has LOCAL LOOT TEST (private) set, and what settings are in force?
No gather rate appears in the name of LOCAL LOOT TEST (private). Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does LOCAL LOOT TEST (private) sit?
No region is published by LOCAL LOOT TEST (private). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 73.148.39.190:28215 is the address it uses.
Which Rust version is LOCAL LOOT TEST (private) on?
On Windows, LOCAL LOOT TEST (private) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does LOCAL LOOT TEST (private) stay online?
Currently offline, LOCAL LOOT TEST (private) was last seen 5 days 9 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on LOCAL LOOT TEST (private), and at what time?
LOCAL LOOT TEST (private)'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 10 hours ago.
Lists and tags
How should you read the tags on LOCAL LOOT TEST (private)?
These are the tags LOCAL LOOT TEST (private) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LOCAL LOOT TEST (private) appear in?
You will find LOCAL LOOT TEST (private) on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does LOCAL LOOT TEST (private) place?
LOCAL LOOT TEST (private) sits at #15,270 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on LOCAL LOOT TEST (private) tell you?
No live signal from LOCAL LOOT TEST (private) right now, which was last seen 5 days 9 hours ago. The past week gives an average of 0 players.
How to join
How can you connect to LOCAL LOOT TEST (private)?
Open the console with F1 in Rust and type client.connect 73.148.39.190:28215. The Launch Rust button on this page does the same job through Steam.