Element card · group Modded · atomic number 15,383, its rank
econ-dump (private, no players)
Offline 73.163.88.113:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on econ-dump (private, no players)?
Generated by the game, the map on econ-dump (private, no players) is procedural.
What rules has econ-dump (private, no players) set, and what settings are in force?
Nothing in the name of econ-dump (private, no players) gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts econ-dump (private, no players)?
Nothing about a region is published by econ-dump (private, no players). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.163.88.113:28015 is the address it uses.
On what Rust version does econ-dump (private, no players) operate?
On Windows, econ-dump (private, no players) is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is econ-dump (private, no players) for staying online?
Currently offline, econ-dump (private, no players) was last seen 5 days 15 hours ago. For the last 5 full days, 4 of 120 hours were online, giving 3% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Wipe schedule
What is the wiping pattern on econ-dump (private, no players)?
Too few wipes are on record for econ-dump (private, no players) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on econ-dump (private, no players)?
The game's server browser reads the tags econ-dump (private, no players) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does econ-dump (private, no players) appear in?
These themed Rust Data Lab lists carry econ-dump (private, no players): Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does econ-dump (private, no players) hold among Rust servers?
Player hours over the last week put econ-dump (private, no players) at #15,383, inside the top 70% of ranked servers.
How full is econ-dump (private, no players) right now?
econ-dump (private, no players) is offline at the moment; the last sighting was 5 days 15 hours ago. The seven-day average for this server is 0 players.
How to join
What steps get you onto econ-dump (private, no players)?
Open the console with F1 in Rust and type client.connect 73.163.88.113:28015. The Launch Rust button on this page does the same job through Steam.