Rust Data LabData lab · live
Live readings Servers11,701 Players54,561 Populated3,263 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 16,908, its rank

Matt and Friends

Offline 73.20.18.177:28015 checked 30d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#16,908top 71%
Last wipe77d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Matt and Friends?

Matt and Friends runs a procedural map of size 3,000 with seed 8675309; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Matt and Friends configured, and what rules apply?

No gather rate appears in the name of Matt and Friends. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Matt and Friends sit?

No region is published by Matt and Friends. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.20.18.177:28015 is the address it uses.

On what Rust version does Matt and Friends operate?

On Windows, Matt and Friends is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Does Matt and Friends stay up, and how reliable is its uptime?

Right now Matt and Friends is offline, with its last appearance 30 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

When does Matt and Friends wipe, and how often?

The record holds too few of Matt and Friends's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 77 days 9 hours ago the current world was made.

Lists and tags

What should you understand from the tags Matt and Friends carries?

The game's server browser reads the tags Matt and Friends publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Matt and Friends come up?

You will find Matt and Friends on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Matt and Friends place?

Player hours over the last week put Matt and Friends at #16,908, inside the top 71% of ranked servers.

How many players does Matt and Friends have at the moment?

The last recorded sighting of Matt and Friends was 30 days 3 hours ago, and it is offline now.

Getting on

How can you connect to Matt and Friends?

In Rust, press F1 and enter client.connect 73.20.18.177:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.