Rust Data LabData lab · live
Live readings Servers11,652 Players42,587 Populated2,887 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 15,508, its rank

Rust And Junk

Offline 73.21.74.216:28015 checked 36d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average0peak –
Rank · atomic number#15,508top 71%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rust And Junk?

A procedural map of size 6,000 with seed 86183952 runs on Rust And Junk, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rust And Junk configured, and what rules apply?

The name of Rust And Junk carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Rust And Junk based in?

Nothing about a region is published by Rust And Junk. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 73.21.74.216:28015 is the address it uses.

On what Rust version does Rust And Junk operate?

Rust network protocol 2633 and build 165217 on Windows is what Rust And Junk uses. The protocol must match for you to join; Steam will update your game.

Does Rust And Junk stay up, and how reliable is its uptime?

Right now Rust And Junk is offline, with its last appearance 36 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Rust And Junk wipe, and how often?

Too few wipes are on record for Rust And Junk to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 41 days 9 hours ago the current world was made.

Where it appears

What should you understand from the tags Rust And Junk carries?

gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): 300 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rust And Junk publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust And Junk appear in?

You will find Rust And Junk on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust And Junk hold among Rust servers?

Rust And Junk sits at #15,508 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on Rust And Junk tell you?

No live signal from Rust And Junk right now, which was last seen 36 days 5 hours ago.

How to join

What is the way to join Rust And Junk?

In Rust, press F1 and enter client.connect 73.21.74.216:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players 300 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.