Element card · group Modded · atomic number 15,025, its rank
RFC's Test Server
Offline 73.242.189.222:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RFC's Test Server?
The map on RFC's Test Server is procedural, made by the game.
How is RFC's Test Server configured, and what rules apply?
The name of RFC's Test Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is RFC's Test Server based in?
No region is published by RFC's Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.242.189.222:28015 is the address it uses.
What Rust version does RFC's Test Server currently run?
On Linux, RFC's Test Server is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RFC's Test Server for staying online?
RFC's Test Server is not online at the moment; the last sighting was 45 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on RFC's Test Server?
Too few wipes are on record for RFC's Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 56 days 5 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on RFC's Test Server?
gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RFC's Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RFC's Test Server come up?
The Rust Data Lab lists that include RFC's Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does RFC's Test Server compare with other servers in the rankings?
The seven-day player-hours table has RFC's Test Server at #15,025, in the top – of ranked servers.
How many players does RFC's Test Server have at the moment?
No live signal from RFC's Test Server right now, which was last seen 45 days 8 hours ago.
Connection
How can you connect to RFC's Test Server?
You can connect by pressing F1 in Rust and entering client.connect 73.242.189.222:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.