Element card · group Modded · atomic number 15,025, its rank
Lockdown
Offline 73.249.26.124:28028 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Lockdown?
The map on Lockdown is procedural, made by the game.
What settings and rules apply on Lockdown?
Nothing in the name of Lockdown gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does Lockdown sit?
There is no region on record for Lockdown. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 73.249.26.124:28028.
What Rust version does Lockdown currently run?
On Windows, Lockdown is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
How reliably does Lockdown stay online?
Right now Lockdown is offline, with its last appearance 44 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Lockdown?
Too few wipes are on record for Lockdown to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 22 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Lockdown?
These are the tags Lockdown makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): It has 60 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Lockdown come up?
The Rust Data Lab lists that include Lockdown are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Lockdown place?
Player hours over the last week put Lockdown at #15,025, inside the top – of ranked servers.
How full is Lockdown right now?
No live signal from Lockdown right now, which was last seen 44 days 23 hours ago.
Getting on
What is the way to join Lockdown?
Open the console with F1 in Rust and type client.connect 73.249.26.124:28028. The Launch Rust button on this page does the same job through Steam.