Element card · group Modded · atomic number 12,935, its rank
LAN
Offline 73.61.160.126:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on LAN?
The map on LAN is procedural, made by the game.
How is LAN configured, and what rules apply?
Nothing in the name of LAN gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is LAN based in?
No region is published by LAN. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.61.160.126:28015 is the address it uses.
On what Rust version does LAN operate?
On Windows, LAN is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does LAN stay up, and how reliable is its uptime?
LAN is not online at the moment; the last sighting was 12 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.
Wipe days
How often does a wipe happen on LAN, and at what time?
The record holds too few of LAN's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 7 hours ago.
Where it appears
How should you read the tags on LAN?
These are the tags LAN makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does LAN appear in?
The Rust Data Lab lists that include LAN are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does LAN compare with other servers in the rankings?
LAN sits at #12,935 for seven-day player hours, placing it in the top 60% of ranked servers.
What does the current player count on LAN tell you?
The last recorded sighting of LAN was 12 days 22 hours ago, and it is offline now.
Getting on
What is the way to join LAN?
In Rust, press F1 and enter client.connect 73.61.160.126:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.