Rust Data LabData lab · live
Live readings Servers11,791 Players67,584 Populated3,634 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,939, its rank

After Hours : Medieval

Offline 73.99.94.89:28015 checked 22d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,939top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:31 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on After Hours : Medieval?

The map on After Hours : Medieval is procedural, made by the game.

How is After Hours : Medieval configured, and what rules apply?

Nothing in the name of After Hours : Medieval gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts After Hours : Medieval?

No region is published by After Hours : Medieval. Rust Data Lab shows a server's stated location, not a verified position of the machine. 73.99.94.89:28015 is the address it uses.

What Rust version does After Hours : Medieval currently run?

On Windows, After Hours : Medieval is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does After Hours : Medieval stay up, and how reliable is its uptime?

Currently offline, After Hours : Medieval was last seen 22 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

What is the wiping pattern on After Hours : Medieval?

Too few wipes are on record for After Hours : Medieval to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 23 hours ago.

What does a typical wipe day on After Hours : Medieval involve?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags After Hours : Medieval carries?

These are the tags After Hours : Medieval makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does After Hours : Medieval come up?

The Rust Data Lab lists that include After Hours : Medieval are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does After Hours : Medieval hold among Rust servers?

After Hours : Medieval sits at #15,939 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is After Hours : Medieval right now?

No live signal from After Hours : Medieval right now, which was last seen 22 days 23 hours ago.

Getting on

What is the way to join After Hours : Medieval?

In Rust, press F1 and enter client.connect 73.99.94.89:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.