Rust Data LabData lab · live
Live readings Servers11,696 Players65,102 Populated3,491 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 8,342, its rank

My Carbon Test Server

Offline 74.12.76.95:28115 checked 7h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,342top 37%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75112:0017:0022:0003:0022:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:56 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Carbon Test Server?

The map on My Carbon Test Server is procedural, made by the game.

What settings and rules apply on My Carbon Test Server?

No gather rate appears in the name of My Carbon Test Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does My Carbon Test Server sit?

There is no region on record for My Carbon Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 74.12.76.95:28115 is the address it uses.

Which Rust version is My Carbon Test Server on?

On Windows, My Carbon Test Server is running Rust network protocol 2635 and build 169399. The protocol must match for you to join; Steam will update your game.

How dependable is My Carbon Test Server for staying online?

Right now My Carbon Test Server is offline, with its last appearance 7 hours ago. It was online for 107 of 168 hours in the last 7 full days, which is 64% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does My Carbon Test Server wipe, and how often?

My Carbon Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 16 hours ago.

What does a typical wipe day on My Carbon Test Server involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

How should you read the tags on My Carbon Test Server?

The game's server browser reads the tags My Carbon Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169399 (Build): It runs build 169399; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Carbon Test Server come up?

These themed Rust Data Lab lists carry My Carbon Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does My Carbon Test Server hold among Rust servers?

Player hours over the last week put My Carbon Test Server at #8,342, inside the top 37% of ranked servers.

How many players does My Carbon Test Server have at the moment?

No live signal from My Carbon Test Server right now, which was last seen 7 hours ago. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 0 players.

Connection

What is the way to join My Carbon Test Server?

In Rust, press F1 and enter client.connect 74.12.76.95:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169399,ts8,rustmaps,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169399
Build It runs build 169399.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.