Rust Data LabData lab · live
Live readings Servers11,737 Players52,840 Populated3,354 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Modded · atomic number 15,996, its rank

Reflex PVP

Offline 74.37.27.169:28019 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,996top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 44
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  4. 4 Ru 404 RUST 2Х|ДЛ… 54
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  5. 5 Ru RustSpain.com … 8
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  6. 6 Ru 404 RUST 2Х|ДЛ… 8
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Quick answers

from the figures on this page

Settings and map

What map is in play on Reflex PVP?

Reflex PVP runs a procedural map of size 4,500 with seed 6738; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Reflex PVP?

The name of Reflex PVP carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Reflex PVP based in?

Nothing about a region is published by Reflex PVP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 74.37.27.169:28019.

Which Rust version is Reflex PVP on?

On Linux, Reflex PVP is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does Reflex PVP stay up, and how reliable is its uptime?

Currently offline, Reflex PVP was last seen 25 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Wipe schedule

When does Reflex PVP wipe, and how often?

Reflex PVP's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 7 hours ago.

Tags, lists

What should you understand from the tags Reflex PVP carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Reflex PVP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Reflex PVP appear in?

These themed Rust Data Lab lists carry Reflex PVP: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Reflex PVP place?

Player hours over the last week put Reflex PVP at #15,996, inside the top 71% of ranked servers.

How full is Reflex PVP right now?

Reflex PVP is offline at the moment; the last sighting was 25 days 2 hours ago.

How to join

What is the way to join Reflex PVP?

You can connect by pressing F1 in Rust and entering client.connect 74.37.27.169:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.