Rust Data LabData lab · live
Live readings Servers11,611 Players34,878 Populated2,847 Fresh wipes · 3h62 Sampled every 5 min

Element card · group Modded · atomic number 16,556, its rank

Offline Server

Offline 75.104.93.136:28015 checked 32d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,556top 71%
Last wipe87d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 44
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  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 53
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 53/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 22/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 6/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Offline Server?

A procedural map runs on Offline Server, generated by the game.

What settings and rules apply on Offline Server?

Nothing in the name of Offline Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Offline Server based in?

Nothing about a region is published by Offline Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 75.104.93.136:28015.

Which Rust version is Offline Server on?

On Windows, Offline Server is running Rust network protocol 2631 and build 158240. The protocol must match for you to join; Steam will update your game.

How dependable is Offline Server for staying online?

Offline Server is not online at the moment; the last sighting was 32 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Offline Server wipe, and how often?

Too few wipes are on record for Offline Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 87 days 3 hours ago the current world was made.

Tags, lists

What should you understand from the tags Offline Server carries?

The game's server browser reads the tags Offline Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Offline Server appear in?

You will find Offline Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Offline Server place?

Player hours over the last week put Offline Server at #16,556, inside the top 71% of ranked servers.

How full is Offline Server right now?

The last recorded sighting of Offline Server was 32 days 2 hours ago, and it is offline now.

Getting on

How can you connect to Offline Server?

Open the console with F1 in Rust and type client.connect 75.104.93.136:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2631
Protocol The server runs protocol 2631, so your game needs the same version.
cs158240
Build Build number: 158240.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.