Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group Modded · atomic number 15,491, its rank

XESSIVEMINDS DEVELOPMENT SERVER ONLY

Offline 75.109.37.163:28015 checked 38d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,491top 69%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 15:33 UTC38d ago 0 – running 0
Fri 18 Sep, 13:22 UTC41d ago 1 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 144
    ShockRust | Blue | NoLimit no group limit · 151 on average 144/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131/ 100
  3. 3 Re RETRO RUST #1 … 196
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 196/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 90/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 226
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 226/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

A procedural map of size 4,000 with seed 1337 runs on XESSIVEMINDS DEVELOPMENT SERVER ONLY, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

No gather rate appears in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit?

No region is published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 75.109.37.163:28015 is the address it uses.

Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?

Rust network protocol 2633 and build 164530 on Windows is what XESSIVEMINDS DEVELOPMENT SERVER ONLY uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does XESSIVEMINDS DEVELOPMENT SERVER ONLY stay up, and how reliable is its uptime?

Right now XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline, with its last appearance 38 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipe schedule

How often does a wipe happen on XESSIVEMINDS DEVELOPMENT SERVER ONLY, and at what time?

XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 2 hours ago.

How does XESSIVEMINDS DEVELOPMENT SERVER ONLY look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

How should you read the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does XESSIVEMINDS DEVELOPMENT SERVER ONLY come up?

You will find XESSIVEMINDS DEVELOPMENT SERVER ONLY on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does XESSIVEMINDS DEVELOPMENT SERVER ONLY place?

XESSIVEMINDS DEVELOPMENT SERVER ONLY sits at #15,491 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does XESSIVEMINDS DEVELOPMENT SERVER ONLY have at the moment?

No live signal from XESSIVEMINDS DEVELOPMENT SERVER ONLY right now, which was last seen 38 days 1 hours ago.

How to join

How can you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?

You can connect by pressing F1 in Rust and entering client.connect 75.109.37.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.