Element card · group Modded · atomic number 9,325, its rank
XESSIVEMINDS HUNTING
Offline 75.109.7.103:28015 checked 44m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:09 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on XESSIVEMINDS HUNTING?
The map on XESSIVEMINDS HUNTING is procedural at size 5,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
How is XESSIVEMINDS HUNTING configured, and what rules apply?
Nothing in the name of XESSIVEMINDS HUNTING gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as primitive, bows, spears and melee, with no guns. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does XESSIVEMINDS HUNTING sit?
Nothing about a region is published by XESSIVEMINDS HUNTING. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 75.109.7.103:28015.
On what Rust version does XESSIVEMINDS HUNTING operate?
On Windows, XESSIVEMINDS HUNTING is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does XESSIVEMINDS HUNTING stay up, and how reliable is its uptime?
Currently offline, XESSIVEMINDS HUNTING was last seen 44 minutes ago. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 10 of 168 hours were online, giving 6% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Is XESSIVEMINDS HUNTING known for smooth running?
In the last 48 hours, it averaged 60 server fps, with a low of 60. The entity count reached 156,590, including buildings, deployables and all other world items. Up to 2,973 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on XESSIVEMINDS HUNTING, and at what time?
The record holds too few of XESSIVEMINDS HUNTING's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 4 hours ago.
What does a typical wipe day on XESSIVEMINDS HUNTING involve?
Recent wipes on average reached 1 players at their busiest. 18 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on XESSIVEMINDS HUNTING?
gmprimitive (Game mode): No guns here: the primitive ruleset leaves bows, spears and melee; mp150 (Max players): 150 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list XESSIVEMINDS HUNTING publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does XESSIVEMINDS HUNTING appear in?
You will find XESSIVEMINDS HUNTING on the following Rust Data Lab lists: Modded Rust servers, measured and Primitive Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does XESSIVEMINDS HUNTING place?
The seven-day player-hours table has XESSIVEMINDS HUNTING at #9,325, in the top 42% of ranked servers.
How full is XESSIVEMINDS HUNTING right now?
XESSIVEMINDS HUNTING is offline at the moment; the last sighting was 44 minutes ago. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 15:00 UTC, at 1 players.
How to join
How can you connect to XESSIVEMINDS HUNTING?
Open the console with F1 in Rust and type client.connect 75.109.7.103:28015. The Launch Rust button on this page does the same job through Steam.
