Element card · group Modded · atomic number 16,943, its rank
XESSIVEMINDS DEVELOPMENT SERVER
Offline 75.109.7.103:28019 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on XESSIVEMINDS DEVELOPMENT SERVER?
A procedural map runs on XESSIVEMINDS DEVELOPMENT SERVER, generated by the game.
What settings and rules apply on XESSIVEMINDS DEVELOPMENT SERVER?
The name of XESSIVEMINDS DEVELOPMENT SERVER carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts XESSIVEMINDS DEVELOPMENT SERVER?
Nothing about a region is published by XESSIVEMINDS DEVELOPMENT SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 75.109.7.103:28019.
On what Rust version does XESSIVEMINDS DEVELOPMENT SERVER operate?
On Windows, XESSIVEMINDS DEVELOPMENT SERVER is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is XESSIVEMINDS DEVELOPMENT SERVER for staying online?
Right now XESSIVEMINDS DEVELOPMENT SERVER is offline, with its last appearance 31 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe days
What is the wiping pattern on XESSIVEMINDS DEVELOPMENT SERVER?
XESSIVEMINDS DEVELOPMENT SERVER's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 4 hours ago the current world was made.
Where it appears
How should you read the tags on XESSIVEMINDS DEVELOPMENT SERVER?
These are the tags XESSIVEMINDS DEVELOPMENT SERVER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does XESSIVEMINDS DEVELOPMENT SERVER appear in?
You will find XESSIVEMINDS DEVELOPMENT SERVER on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does XESSIVEMINDS DEVELOPMENT SERVER place?
Player hours over the last week put XESSIVEMINDS DEVELOPMENT SERVER at #16,943, inside the top 71% of ranked servers.
How full is XESSIVEMINDS DEVELOPMENT SERVER right now?
XESSIVEMINDS DEVELOPMENT SERVER is offline at the moment; the last sighting was 31 days 3 hours ago.
How to join
What steps get you onto XESSIVEMINDS DEVELOPMENT SERVER?
You can connect by pressing F1 in Rust and entering client.connect 75.109.7.103:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.