Rust Data LabData lab · live
Live readings Servers11,736 Players72,836 Populated3,680 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 15,432, its rank

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Offline 75.109.7.103:28027 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:32 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 192
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  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 180
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 180/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 135
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 135/ 700
  5. 5 Ru RustSpain.com … 14
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 51/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Generated by the game, the map on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is procedural.

How is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY configured, and what rules apply?

No gather rate appears in the name of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY based in?

Nothing about a region is published by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 75.109.7.103:28027.

What Rust version does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY currently run?

Rust network protocol 2635 and build 168909 on Windows is what XESSIVEMINDS DEVELOPMENTAL SERVER ONLY uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY stay up, and how reliable is its uptime?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is not online at the moment; the last sighting was 4 days 2 hours ago. For the last 5 full days, 1 of 120 hours were online, giving 1% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The record holds too few of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 2 hours ago.

How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY carries?

The game's server browser reads the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY come up?

These themed Rust Data Lab lists carry XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY compare with other servers in the rankings?

The seven-day player-hours table has XESSIVEMINDS DEVELOPMENTAL SERVER ONLY at #15,432, in the top 69% of ranked servers.

How full is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY right now?

The last recorded sighting of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY was 4 days 2 hours ago, and it is offline now. The past week gives an average of 0 players.

Connection

How can you connect to XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

You can connect by pressing F1 in Rust and entering client.connect 75.109.7.103:28027, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.