Element card · group Modded · atomic number 16,009, its rank
testservermakc
Offline 75.155.59.48:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on testservermakc?
Generated by the game, the map on testservermakc is procedural.
What settings and rules apply on testservermakc?
No gather rate appears in the name of testservermakc. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts testservermakc?
No region is published by testservermakc. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 75.155.59.48:28015.
On what Rust version does testservermakc operate?
Rust network protocol 2634 and build 166652 on Windows is what testservermakc uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testservermakc stay up, and how reliable is its uptime?
Currently offline, testservermakc was last seen 24 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipe days
How often does a wipe happen on testservermakc, and at what time?
testservermakc's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 5 hours ago the current world was made.
Lists and tags
How should you read the tags on testservermakc?
The game's server browser reads the tags testservermakc publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does testservermakc come up?
These themed Rust Data Lab lists carry testservermakc: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does testservermakc compare with other servers in the rankings?
The seven-day player-hours table has testservermakc at #16,009, in the top 71% of ranked servers.
How full is testservermakc right now?
No live signal from testservermakc right now, which was last seen 24 days 5 hours ago.
Connection
How can you connect to testservermakc?
Open the console with F1 in Rust and type client.connect 75.155.59.48:28015. The Launch Rust button on this page does the same job through Steam.