Element card · group Modded · atomic number 15,323, its rank
BZPVETEST
Online 75.175.131.244:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 154
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Quick answers
from the figures on this pageServer setup
What map is in play on BZPVETEST?
A procedural map of size 4,250 with seed 1413175854 runs on BZPVETEST, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
How is BZPVETEST configured, and what rules apply?
The name of BZPVETEST carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts BZPVETEST?
Nothing about a region is published by BZPVETEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 75.175.131.244:28015 is the address it uses.
On what Rust version does BZPVETEST operate?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does BZPVETEST stay online?
BZPVETEST is live as of now. About 9 days 21 hours ago is when it last restarted, based on its uptime. On 27 October 2026, Rust Data Lab saw it for the first time.
How well does BZPVETEST perform?
Server fps averaged 40 over the last 48 hours, with 39 as the lowest. Buildings, deployables and everything else in the world added up to as many as 96,779 entities. The highest memory usage was 5,364 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on BZPVETEST?
Too few wipes are on record for BZPVETEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 1 hours ago.
Where it appears
What should you understand from the tags BZPVETEST carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list BZPVETEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does BZPVETEST appear in?
These themed Rust Data Lab lists carry BZPVETEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does BZPVETEST compare with other servers in the rankings?
Player hours over the last week put BZPVETEST at #15,323, inside the top 69% of ranked servers.
How many players does BZPVETEST have at the moment?
At the moment BZPVETEST has 0 of its 50 slots filled. Over seven days the mean player count is 0.
Connection
How can you connect to BZPVETEST?
In Rust, press F1 and enter client.connect 75.175.131.244:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://battlezone.gg/.