Rust Data LabData lab · live
Live readings Servers11,696 Players45,884 Populated3,156 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

My Rust server | Powered by AMP

Online 75.186.19.63:28015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct14 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:10 UTC8d ago 0 – running 0
Fri 25 Sep, 20:33 UTC33d ago 0 – 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game.

What settings and rules apply on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

About the server

Which location is My Rust server | Powered by AMP based in?

Nothing about a region is published by My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 75.186.19.63:28015 is the address it uses.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust server | Powered by AMP stay online?

Right now, My Rust server | Powered by AMP is reachable. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipes and resets

How often does a wipe happen on My Rust server | Powered by AMP, and at what time?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 8 hours ago.

What does a typical wipe day on My Rust server | Powered by AMP involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does My Rust server | Powered by AMP place?

My Rust server | Powered by AMP sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on My Rust server | Powered by AMP tell you?

Of 100 slots, 0 are taken on My Rust server | Powered by AMP right now. The past week gives an average of 0 players.

How to join

How can you connect to My Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and entering client.connect 75.186.19.63:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.