Rust Data LabData lab · live
Live readings Servers11,832 Players64,904 Populated3,595 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 13,360, its rank

My Server Name

Offline 75.72.120.87:28015 checked 40d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,360no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fa [US East] Face… 27
    [US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average 27/ 400
  2. 2 Fa [EU] Facepunch… 9
    [EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 15 on average 9/ 400
  3. 3 Ju JumpRust.com -… 7
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 7/ 120
  4. 4 Ju JumpRust.com -… 4
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 4/ 120
  5. 5 Ru Rust4Noobs | S… 10
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 10/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

How is My Server Name configured, and what rules apply?

No gather rate appears in the name of My Server Name. With no change from the default, groups can hold up to 8 players. primitive is the game mode, bows, spears and melee, with no guns. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts My Server Name?

Nothing about a region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 75.72.120.87:28015 is the address it uses.

What Rust version does My Server Name currently run?

Rust network protocol 2633 and build 164434 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Server Name for staying online?

Currently offline, My Server Name was last seen 40 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe schedule

What is the wiping pattern on My Server Name?

Too few wipes are on record for My Server Name to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 20 hours ago.

Where it appears

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164434 (Build): Build number: 164434; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured and Primitive Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does My Server Name compare with other servers in the rankings?

My Server Name sits at #13,360 for seven-day player hours, placing it in the top – of ranked servers.

How full is My Server Name right now?

My Server Name is offline at the moment; the last sighting was 40 days 19 hours ago.

Getting on

What steps get you onto My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 75.72.120.87:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmprimitive,cs164434,ts8,^z,^y

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164434
Build Build number: 164434.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.