Rust Data LabData lab · live
Live readings Servers11,624 Players41,406 Populated3,010 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 15,153, its rank

Local NoFireVisuals PR3 baseline

Offline 75.83.209.50:28115 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,153top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 92
    ShockRust | Blue | NoLimit no group limit · 150 on average 92/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 124
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 124/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 44/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Local NoFireVisuals PR3 baseline?

A procedural map runs on Local NoFireVisuals PR3 baseline, generated by the game.

What settings and rules apply on Local NoFireVisuals PR3 baseline?

Nothing in the name of Local NoFireVisuals PR3 baseline gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts Local NoFireVisuals PR3 baseline?

No region is published by Local NoFireVisuals PR3 baseline. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 75.83.209.50:28115.

Which Rust version is Local NoFireVisuals PR3 baseline on?

Rust network protocol 2634 and build 167781 on Linux is what Local NoFireVisuals PR3 baseline uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local NoFireVisuals PR3 baseline stay up, and how reliable is its uptime?

Local NoFireVisuals PR3 baseline is not online at the moment; the last sighting was 12 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Local NoFireVisuals PR3 baseline wipe, and how often?

Local NoFireVisuals PR3 baseline's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 6 hours ago the current world was made.

Lists and tags

What should you understand from the tags Local NoFireVisuals PR3 baseline carries?

The game's server browser reads the tags Local NoFireVisuals PR3 baseline publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local NoFireVisuals PR3 baseline come up?

These themed Rust Data Lab lists carry Local NoFireVisuals PR3 baseline: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Local NoFireVisuals PR3 baseline compare with other servers in the rankings?

Player hours over the last week put Local NoFireVisuals PR3 baseline at #15,153, inside the top 70% of ranked servers.

How many players does Local NoFireVisuals PR3 baseline have at the moment?

No live signal from Local NoFireVisuals PR3 baseline right now, which was last seen 12 days 8 hours ago.

How to join

What is the way to join Local NoFireVisuals PR3 baseline?

You can connect by pressing F1 in Rust and entering client.connect 75.83.209.50:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.