Element card · group Modded · atomic number 15,961, its rank
Local Monument Combat Test
Offline 76.109.160.102:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What settings and rules apply on Local Monument Combat Test?
Nothing in the name of Local Monument Combat Test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts Local Monument Combat Test?
Nothing about a region is published by Local Monument Combat Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 76.109.160.102:28115.
Which Rust version is Local Monument Combat Test on?
On Windows, Local Monument Combat Test is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Local Monument Combat Test stay online?
Local Monument Combat Test is not online at the moment; the last sighting was 22 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipes and resets
What is the wiping pattern on Local Monument Combat Test?
Too few wipes are on record for Local Monument Combat Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 17 hours ago.
Lists and tags
How should you read the tags on Local Monument Combat Test?
These are the tags Local Monument Combat Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Local Monument Combat Test come up?
These themed Rust Data Lab lists carry Local Monument Combat Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Local Monument Combat Test compare with other servers in the rankings?
Local Monument Combat Test sits at #15,961 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Local Monument Combat Test right now?
Local Monument Combat Test is offline at the moment; the last sighting was 22 days 17 hours ago.
Connection
What is the way to join Local Monument Combat Test?
In Rust, press F1 and enter client.connect 76.109.160.102:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.