Element card · group Modded · atomic number 15,373, its rank
My Rust server | Powered by AMP
Offline 76.13.112.232:28017 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:35 UTC17d ago | 0 | – | running | 0 |
| Wed 30 Sep, 22:31 UTC27d ago | 4 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,096 with seed 1497290993; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What settings and rules apply on My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does My Rust server | Powered by AMP sit?
No region is published by My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 76.13.112.232:28017.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2635 and build 167781 on Linux is what My Rust server | Powered by AMP uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?
My Rust server | Powered by AMP is not online at the moment; the last sighting was 2 days 1 hours ago. It was online for 67 of 168 hours in the last 7 full days, which is 40% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
How often does a wipe happen on My Rust server | Powered by AMP, and at what time?
Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 19 hours ago.
On My Rust server | Powered by AMP, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Lists and tags
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Rust server | Powered by AMP come up?
These themed Rust Data Lab lists carry My Rust server | Powered by AMP: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does My Rust server | Powered by AMP compare with other servers in the rankings?
Player hours over the last week put My Rust server | Powered by AMP at #15,373, inside the top 69% of ranked servers.
What does the current player count on My Rust server | Powered by AMP tell you?
The last recorded sighting of My Rust server | Powered by AMP was 2 days 1 hours ago, and it is offline now. The past week gives an average of 0 players.
Getting on
How can you connect to My Rust server | Powered by AMP?
In Rust, press F1 and enter client.connect 76.13.112.232:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.