Element card · group Modded · atomic number 15,025, its rank
Sizzerver
Offline 76.130.240.122:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Sizzerver?
A procedural map runs on Sizzerver, generated by the game.
How is Sizzerver configured, and what rules apply?
Nothing in the name of Sizzerver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Sizzerver?
There is no region on record for Sizzerver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 76.130.240.122:28015 is the address it uses.
On what Rust version does Sizzerver operate?
Rust network protocol 2633 and build 163493 on Linux is what Sizzerver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Sizzerver stay online?
Sizzerver is not online at the moment; the last sighting was 44 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
How often does a wipe happen on Sizzerver, and at what time?
Sizzerver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 21 hours ago.
Where it appears
How should you read the tags on Sizzerver?
gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Sizzerver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Sizzerver come up?
You will find Sizzerver on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Sizzerver place?
Player hours over the last week put Sizzerver at #15,025, inside the top – of ranked servers.
How many players does Sizzerver have at the moment?
No live signal from Sizzerver right now, which was last seen 44 days 8 hours ago.
How to join
What is the way to join Sizzerver?
Open the console with F1 in Rust and type client.connect 76.130.240.122:28015. The Launch Rust button on this page does the same job through Steam.