Element card · group Modded · atomic number 15,973, its rank
RH dev test (private - ignore)
Offline 76.147.194.226:28115 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:04 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RH dev test (private - ignore)?
Generated by the game, the map on RH dev test (private - ignore) is procedural.
What settings and rules apply on RH dev test (private - ignore)?
The name of RH dev test (private - ignore) carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is RH dev test (private - ignore) based in?
No region is published by RH dev test (private - ignore). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 76.147.194.226:28115 is the address it uses.
Which Rust version is RH dev test (private - ignore) on?
Rust network protocol 2633 and build 163794 on Linux is what RH dev test (private - ignore) uses. The protocol must match for you to join; Steam will update your game.
Does RH dev test (private - ignore) stay up, and how reliable is its uptime?
RH dev test (private - ignore) is not online at the moment; the last sighting was 26 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe schedule
What is the wiping pattern on RH dev test (private - ignore)?
The record holds too few of RH dev test (private - ignore)'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 20 hours ago.
On RH dev test (private - ignore), what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags RH dev test (private - ignore) carries?
These are the tags RH dev test (private - ignore) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RH dev test (private - ignore) come up?
These themed Rust Data Lab lists carry RH dev test (private - ignore): Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does RH dev test (private - ignore) hold among Rust servers?
The seven-day player-hours table has RH dev test (private - ignore) at #15,973, in the top 70% of ranked servers.
What does the current player count on RH dev test (private - ignore) tell you?
RH dev test (private - ignore) is offline at the moment; the last sighting was 26 days 18 hours ago.
Getting on
How can you connect to RH dev test (private - ignore)?
In Rust, press F1 and enter client.connect 76.147.194.226:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.