Rust Data LabData lab · live
Live readings Servers11,755 Players61,286 Populated3,487 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 11,308, its rank

Vanilla Testing Lab

Offline 76.27.9.185:28015 checked 3d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,308top 51%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:11 UTC3d ago 1 – running 1
Sat 10 Oct, 11:01 UTC17d ago 0 – 14 days 0
Sat 10 Oct, 02:12 UTC17d ago 1 – 0.4 days 1
Fri 9 Oct, 08:40 UTC18d ago 1 – 0.7 days 0
Thu 1 Oct, 11:21 UTC26d ago 1 halved by day 4 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Vanilla Testing Lab?

The map on Vanilla Testing Lab is procedural, made by the game.

What rules has Vanilla Testing Lab set, and what settings are in force?

No gather rate appears in the name of Vanilla Testing Lab. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Vanilla Testing Lab?

There is no region on record for Vanilla Testing Lab. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 76.27.9.185:28015.

Which Rust version is Vanilla Testing Lab on?

On Windows, Vanilla Testing Lab is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Vanilla Testing Lab stay up, and how reliable is its uptime?

Vanilla Testing Lab is not online at the moment; the last sighting was 3 days 6 hours ago. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe schedule

How often does a wipe happen on Vanilla Testing Lab, and at what time?

There is no next wipe to predict for Vanilla Testing Lab, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 12 hours ago the current world was made.

On Vanilla Testing Lab, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

Tags, lists

Which meanings sit behind the tags on Vanilla Testing Lab?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Vanilla Testing Lab publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Vanilla Testing Lab appear in?

These themed Rust Data Lab lists carry Vanilla Testing Lab: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Vanilla Testing Lab place?

Player hours over the last week put Vanilla Testing Lab at #11,308, inside the top 51% of ranked servers.

How full is Vanilla Testing Lab right now?

Vanilla Testing Lab is offline at the moment; the last sighting was 3 days 6 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto Vanilla Testing Lab?

You can connect by pressing F1 in Rust and entering client.connect 76.27.9.185:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.