Rust Data LabData lab · live
Live readings Servers11,669 Players52,726 Populated3,296 Fresh wipes · 3h83 Sampled every 5 min

Element card · group Modded · atomic number 14,493, its rank

North Windward - Local Server

Offline 76.78.190.160:28015 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,493top 65%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:41 UTC22d ago 1 – running 1
Mon 5 Oct, 03:13 UTC23d ago 1 – 1 days 1
Sun 4 Oct, 03:01 UTC24d ago 1 – 1 days 0
Sat 3 Oct, 18:50 UTC24d ago 1 – 0.3 days 1
Fri 2 Oct, 05:08 UTC26d ago 1 – 1.6 days 0
Thu 1 Oct, 02:36 UTC27d ago 1 – 1.1 days 1
Tue 29 Sep, 05:16 UTC29d ago 1 – 1.9 days 0
Mon 28 Sep, 05:15 UTC30d ago 1 – 1 days 1
Fri 25 Sep, 04:58 UTC33d ago 1 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on North Windward - Local Server?

The map on North Windward - Local Server is procedural, made by the game.

What settings and rules apply on North Windward - Local Server?

No gather rate appears in the name of North Windward - Local Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is North Windward - Local Server based in?

Nothing about a region is published by North Windward - Local Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 76.78.190.160:28015.

On what Rust version does North Windward - Local Server operate?

Rust network protocol 2634 and build 166494 on Windows is what North Windward - Local Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is North Windward - Local Server for staying online?

Currently offline, North Windward - Local Server was last seen 22 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on North Windward - Local Server?

There is no next wipe to predict for North Windward - Local Server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 22 days 6 hours ago the current world was made.

What does a typical wipe day on North Windward - Local Server involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on North Windward - Local Server?

The game's server browser reads the tags North Windward - Local Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does North Windward - Local Server come up?

These themed Rust Data Lab lists carry North Windward - Local Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does North Windward - Local Server hold among Rust servers?

Player hours over the last week put North Windward - Local Server at #14,493, inside the top 65% of ranked servers.

How full is North Windward - Local Server right now?

North Windward - Local Server is offline at the moment; the last sighting was 22 days 5 hours ago.

Connection

What is the way to join North Windward - Local Server?

You can connect by pressing F1 in Rust and entering client.connect 76.78.190.160:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.