Element card · group Modded · atomic number 15,490, its rank
TEST
Offline 77.121.36.121:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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- 3 Re RETRO RUST #1 … 181
- 4 Ru 404 RUST 2Х|ДЛ… 71
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5
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 21/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
TEST runs a procedural map of size 3,000 with seed 1850543577; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is TEST based in?
Nothing about a region is published by TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.121.36.121:28015 is the address it uses.
On what Rust version does TEST operate?
Rust network protocol 2633 and build 163794 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST stay up, and how reliable is its uptime?
TEST is not online at the moment; the last sighting was 39 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on TEST?
TEST's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 23 hours ago.
Tags, lists
Which meanings sit behind the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does TEST hold among Rust servers?
Player hours over the last week put TEST at #15,490, inside the top 69% of ranked servers.
What does the current player count on TEST tell you?
The last recorded sighting of TEST was 39 days 15 hours ago, and it is offline now.
Getting on
How can you connect to TEST?
Open the console with F1 in Rust and type client.connect 77.121.36.121:28015. The Launch Rust button on this page does the same job through Steam.