Rust Data LabData lab · live
Live readings Servers11,645 Players40,217 Populated2,964 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 9,175, its rank

1AAC Carbon

Offline 77.168.77.161:28015 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average1peak 1
Rank · atomic number#9,175top 41%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:57 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on 1AAC Carbon?

Nothing in the name of 1AAC Carbon gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

Which location is 1AAC Carbon based in?

Nothing about a region is published by 1AAC Carbon. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 77.168.77.161:28015.

Which Rust version is 1AAC Carbon on?

On Linux, 1AAC Carbon is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does 1AAC Carbon stay online?

Right now 1AAC Carbon is offline, with its last appearance 2 days 14 hours ago. For the last 3 full days, 4 of 72 hours were online, giving 6% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe schedule

How often does a wipe happen on 1AAC Carbon, and at what time?

1AAC Carbon's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 4 hours ago the current world was made.

On 1AAC Carbon, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

Which meanings sit behind the tags on 1AAC Carbon?

These are the tags 1AAC Carbon makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 1AAC Carbon come up?

The Rust Data Lab lists that include 1AAC Carbon are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does 1AAC Carbon place?

The seven-day player-hours table has 1AAC Carbon at #9,175, in the top 41% of ranked servers.

What does the current player count on 1AAC Carbon tell you?

The last recorded sighting of 1AAC Carbon was 2 days 14 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How to join

How can you connect to 1AAC Carbon?

In Rust, press F1 and enter client.connect 77.168.77.161:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.