Element card · group Modded · atomic number 15,894, its rank
PastaPiraten
Offline 77.177.58.4:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on PastaPiraten?
A procedural map runs on PastaPiraten, generated by the game.
What rules has PastaPiraten set, and what settings are in force?
The name of PastaPiraten carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is PastaPiraten based in?
No region is published by PastaPiraten. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.177.58.4:28015 is the address it uses.
Which Rust version is PastaPiraten on?
On Windows, PastaPiraten is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.
How dependable is PastaPiraten for staying online?
Currently offline, PastaPiraten was last seen 20 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on PastaPiraten, and at what time?
Too few wipes are on record for PastaPiraten to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 7 hours ago.
Lists and tags
Which meanings sit behind the tags on PastaPiraten?
These are the tags PastaPiraten makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does PastaPiraten come up?
These themed Rust Data Lab lists carry PastaPiraten: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does PastaPiraten place?
The seven-day player-hours table has PastaPiraten at #15,894, in the top 72% of ranked servers.
How full is PastaPiraten right now?
No live signal from PastaPiraten right now, which was last seen 20 days 16 hours ago.
How to join
What steps get you onto PastaPiraten?
You can connect by pressing F1 in Rust and entering client.connect 77.177.58.4:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.