Element card · group Modded · atomic number 14,053, its rank
TEST
Offline 77.233.21.31:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:58 UTC2d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 63
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Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
How is TEST configured, and what rules apply?
Nothing in the name of TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is TEST based in?
There is no region on record for TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 77.233.21.31:28015 is the address it uses.
Which Rust version is TEST on?
On Windows, TEST is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TEST stay online?
Right now TEST is offline, with its last appearance 2 days 5 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on TEST?
Too few wipes are on record for TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 5 hours ago the current world was made.
How does TEST look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 1 hours in.
Where it appears
How should you read the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
You will find TEST on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does TEST hold among Rust servers?
The seven-day player-hours table has TEST at #14,053, in the top 63% of ranked servers.
How many players does TEST have at the moment?
No live signal from TEST right now, which was last seen 2 days 5 hours ago. The week's figures average 0 players and top out at 1.
How to join
What is the way to join TEST?
In Rust, press F1 and enter client.connect 77.233.21.31:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.