Element card · group Modded · atomic number 15,515, its rank
s
Offline 77.235.115.169:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on s?
A procedural map runs on s, generated by the game.
What rules has s set, and what settings are in force?
The name of s carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts s?
No region is published by s. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 77.235.115.169:28015.
Which Rust version is s on?
Rust network protocol 2633 and build 164530 on Windows is what s uses. The protocol must match for you to join; Steam will update your game.
How dependable is s for staying online?
Right now s is offline, with its last appearance 38 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does s wipe, and how often?
Too few wipes are on record for s to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 11 hours ago.
Tags, lists
What should you understand from the tags s carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list s publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does s appear in?
These themed Rust Data Lab lists carry s: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does s compare with other servers in the rankings?
s sits at #15,515 for seven-day player hours, placing it in the top – of ranked servers.
How full is s right now?
s is offline at the moment; the last sighting was 38 days 11 hours ago.
Getting on
What steps get you onto s?
You can connect by pressing F1 in Rust and entering client.connect 77.235.115.169:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.