Rust Data LabData lab · live
Live readings Servers11,735 Players53,199 Populated3,345 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 16,949, its rank

CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801

Offline 77.25.38.134:28015 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,949top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:45 UTC38d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

Generated by the game, the map on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is procedural.

What rules has CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 set, and what settings are in force?

The name of CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 based in?

There is no region on record for CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 77.25.38.134:28015 is the address it uses.

On what Rust version does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 operate?

Rust network protocol 2633 and build 163794 on Windows is what CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 stay online?

Right now CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is offline, with its last appearance 31 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801, and at what time?

The record holds too few of CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 13 hours ago the current world was made.

How does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

How should you read the tags on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

The game's server browser reads the tags CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 appear in?

The Rust Data Lab lists that include CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 hold among Rust servers?

Player hours over the last week put CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 at #16,949, inside the top 71% of ranked servers.

What does the current player count on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 tell you?

CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is offline at the moment; the last sighting was 31 days 1 hours ago.

Getting on

How can you connect to CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?

You can connect by pressing F1 in Rust and entering client.connect 77.25.38.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.