Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 14,216, its rank

Local Rust Server [No EAC]

Offline 77.36.115.46:28015 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,216top 64%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 110
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 110/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 91/ 700
  5. 5 Ru RustSpain.com … 28
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 23
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Quick answers

from the figures on this page

Map and rules

What map is in play on Local Rust Server [No EAC]?

Generated by the game, the map on Local Rust Server [No EAC] is procedural.

How is Local Rust Server [No EAC] configured, and what rules apply?

No gather rate appears in the name of Local Rust Server [No EAC]. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

About the server

Which location is Local Rust Server [No EAC] based in?

No region is published by Local Rust Server [No EAC]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 77.36.115.46:28015.

On what Rust version does Local Rust Server [No EAC] operate?

On Windows, Local Rust Server [No EAC] is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Local Rust Server [No EAC] stay online?

Currently offline, Local Rust Server [No EAC] was last seen 17 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe days

What is the wiping pattern on Local Rust Server [No EAC]?

Local Rust Server [No EAC]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 18 hours ago.

Where it appears

Which meanings sit behind the tags on Local Rust Server [No EAC]?

The game's server browser reads the tags Local Rust Server [No EAC] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust Server [No EAC] come up?

These themed Rust Data Lab lists carry Local Rust Server [No EAC]: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Local Rust Server [No EAC] place?

Local Rust Server [No EAC] sits at #14,216 for seven-day player hours, placing it in the top 64% of ranked servers.

What does the current player count on Local Rust Server [No EAC] tell you?

No live signal from Local Rust Server [No EAC] right now, which was last seen 17 days 4 hours ago.

Connection

What is the way to join Local Rust Server [No EAC]?

In Rust, press F1 and enter client.connect 77.36.115.46:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.