Rust Data LabData lab · live
Live readings Servers11,686 Players34,939 Populated2,865 Fresh wipes · 3h97 Sampled every 5 min

Element card · group PvE · atomic number 4,033, its rank

PERM59 РУССКИЙ СЕРВЕР PERM59

Online 77.43.175.172:28015 checked 11m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 4
Rank · atomic number#4,033top 18%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0012:0019:0003:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0012:0019:0003:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:00 UTC6d ago 4 – running 1
Thu 22 Oct, 01:33 UTC7d ago 4 – 0.3 days 0
Wed 21 Oct, 18:12 UTC7d ago 4 – 0.3 days 0
Wed 21 Oct, 11:08 UTC7d ago 4 – 0.3 days 0
Mon 19 Oct, 10:07 UTC9d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 97
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 97/ 2,000
  2. 2 Tr TRAVELER PVE [… 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 6/ 100
  3. 3 Pv 1[PvE]Тульский… 5
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 5/ 200
  4. 4 Re [PvE] Relic Eu… 7
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 7/ 200
  5. 5 Ru [GER] Rust Oas… 6
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 6/ 140
  6. 6 Ru RustAria#4 [Ми… 5
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 5/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on PERM59 РУССКИЙ СЕРВЕР PERM59?

The map on PERM59 РУССКИЙ СЕРВЕР PERM59 is procedural at size 4,500 with seed 936464592, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has PERM59 РУССКИЙ СЕРВЕР PERM59 set, and what settings are in force?

No gather rate appears in the name of PERM59 РУССКИЙ СЕРВЕР PERM59. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does PERM59 РУССКИЙ СЕРВЕР PERM59 sit?

Going by its name rather than a tag, PERM59 РУССКИЙ СЕРВЕР PERM59 points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.43.175.172:28015 is the address it uses.

On what Rust version does PERM59 РУССКИЙ СЕРВЕР PERM59 operate?

Rust network protocol 2635 and build 167781 on Windows is what PERM59 РУССКИЙ СЕРВЕР PERM59 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is PERM59 РУССКИЙ СЕРВЕР PERM59 for staying online?

PERM59 РУССКИЙ СЕРВЕР PERM59 is live as of now. According to the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, 161 of 168 hours were online, giving 96% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

How well does PERM59 РУССКИЙ СЕРВЕР PERM59 perform?

The last 48 hours show an average of 147 server fps and a minimum of 105. The entity count reached 136,229, including buildings, deployables and all other world items. Up to 4,151 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does PERM59 РУССКИЙ СЕРВЕР PERM59 wipe, and how often?

With no fixed rhythm, PERM59 РУССКИЙ СЕРВЕР PERM59 wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 19 hours ago.

How does PERM59 РУССКИЙ СЕРВЕР PERM59 look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

Which meanings sit behind the tags on PERM59 РУССКИЙ СЕРВЕР PERM59?

The game's server browser reads the tags PERM59 РУССКИЙ СЕРВЕР PERM59 publishes, which are gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PERM59 РУССКИЙ СЕРВЕР PERM59 come up?

These themed Rust Data Lab lists carry PERM59 РУССКИЙ СЕРВЕР PERM59: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does PERM59 РУССКИЙ СЕРВЕР PERM59 hold among Rust servers?

Player hours over the last week put PERM59 РУССКИЙ СЕРВЕР PERM59 at #4,033, inside the top 18% of ranked servers.

How full is PERM59 РУССКИЙ СЕРВЕР PERM59 right now?

PERM59 РУССКИЙ СЕРВЕР PERM59 currently shows 0 players across 200 slots. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.

Connection

What is the way to join PERM59 РУССКИЙ СЕРВЕР PERM59?

You can connect by pressing F1 in Rust and entering client.connect 77.43.175.172:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.