Rust Data LabData lab · live
Live readings Servers11,777 Players79,963 Populated3,725 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 10,746, its rank

DV_Play|QUEST|TP|ANTIOFFLINERAID

Online 77.82.85.190:28015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,746top 48%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0008:0009:0011:0012:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080007:0008:0009:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 188
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  4. 4 Ru 404 RUST 2Х|ДЛ… 141
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 141/ 700
  5. 5 Ru RustSpain.com … 20
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 20/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 43
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Quick answers

from the figures on this page

Server setup

What map is in play on DV_Play|QUEST|TP|ANTIOFFLINERAID?

DV_Play|QUEST|TP|ANTIOFFLINERAID runs a procedural map of size 3,000 with seed 618226138; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is DV_Play|QUEST|TP|ANTIOFFLINERAID configured, and what rules apply?

No gather rate appears in the name of DV_Play|QUEST|TP|ANTIOFFLINERAID. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is DV_Play|QUEST|TP|ANTIOFFLINERAID based in?

Nothing about a region is published by DV_Play|QUEST|TP|ANTIOFFLINERAID. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.82.85.190:28015.

What Rust version does DV_Play|QUEST|TP|ANTIOFFLINERAID currently run?

Rust network protocol 2635 and build 168909 on Windows is what DV_Play|QUEST|TP|ANTIOFFLINERAID uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is DV_Play|QUEST|TP|ANTIOFFLINERAID for staying online?

At the moment, DV_Play|QUEST|TP|ANTIOFFLINERAID is online. About 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 43 of 168 hours were online, giving 26% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Does DV_Play|QUEST|TP|ANTIOFFLINERAID hold a steady performance?

In the last 48 hours, it averaged 461 server fps, with a low of 424. The entity count reached 45,306, including buildings, deployables and all other world items. Up to 1,734 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on DV_Play|QUEST|TP|ANTIOFFLINERAID, and at what time?

The record holds too few of DV_Play|QUEST|TP|ANTIOFFLINERAID's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 2 hours ago.

Lists and tags

How should you read the tags on DV_Play|QUEST|TP|ANTIOFFLINERAID?

These are the tags DV_Play|QUEST|TP|ANTIOFFLINERAID makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DV_Play|QUEST|TP|ANTIOFFLINERAID appear in?

These themed Rust Data Lab lists carry DV_Play|QUEST|TP|ANTIOFFLINERAID: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does DV_Play|QUEST|TP|ANTIOFFLINERAID compare with other servers in the rankings?

DV_Play|QUEST|TP|ANTIOFFLINERAID sits at #10,746 for seven-day player hours, placing it in the top 48% of ranked servers.

How many players does DV_Play|QUEST|TP|ANTIOFFLINERAID have at the moment?

Of 50 slots, 0 are taken on DV_Play|QUEST|TP|ANTIOFFLINERAID right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

Connection

How can you connect to DV_Play|QUEST|TP|ANTIOFFLINERAID?

In Rust, press F1 and enter client.connect 77.82.85.190:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.