Element card · group Modded · atomic number 15,318, its rank
TEST
Offline 77.82.87.185:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has TEST set, and what settings are in force?
The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
Server details
Which location is TEST based in?
Nothing about a region is published by TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 77.82.87.185:28015.
What Rust version does TEST currently run?
Rust network protocol 2631 and build 156583 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TEST stay online?
TEST is not online at the moment; the last sighting was 5 days 6 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe schedule
When does TEST wipe, and how often?
The record holds too few of TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 118 days 13 hours ago.
Where it appears
Which meanings sit behind the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does TEST compare with other servers in the rankings?
TEST sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is TEST right now?
The last recorded sighting of TEST was 5 days 6 hours ago, and it is offline now. Over seven days the mean player count is 0.
Getting on
What steps get you onto TEST?
In Rust, press F1 and enter client.connect 77.82.87.185:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.