Rust Data LabData lab · live
Live readings Servers11,697 Players44,561 Populated3,120 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

zloy staging server - wipes randomly

Online 77.85.188.246:28015 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:54 UTC13d ago 1 – running 0
Thu 1 Oct, 14:54 UTC27d ago 0 – 13.9 days 0
Thu 17 Sep, 14:29 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 38
    ShockRust | Blue | NoLimit no group limit · 155 on average 38/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 40
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 40/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 34/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on zloy staging server - wipes randomly?

zloy staging server - wipes randomly runs a procedural map of size 4,096 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is zloy staging server - wipes randomly configured, and what rules apply?

No gather rate appears in the name of zloy staging server - wipes randomly. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does zloy staging server - wipes randomly sit?

There is no region on record for zloy staging server - wipes randomly. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 77.85.188.246:28015.

On what Rust version does zloy staging server - wipes randomly operate?

On Linux, zloy staging server - wipes randomly is running Rust network protocol 2634 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does zloy staging server - wipes randomly stay online?

Right now, zloy staging server - wipes randomly is reachable. According to the uptime it reports, the last restart was about 38 minutes ago. It was online for 19 of 168 hours in the last 7 full days, which is 11% uptime. It first appeared to Rust Data Lab on 16 September 2026.

How well does zloy staging server - wipes randomly perform?

Server fps averaged 133 over the last 48 hours, with 133 as the lowest. The entity count reached 80,685, including buildings, deployables and all other world items. The highest memory usage was 2,540 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does zloy staging server - wipes randomly wipe, and how often?

With no fixed rhythm, zloy staging server - wipes randomly wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 12 hours ago the current world was made.

How does zloy staging server - wipes randomly look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 2 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags zloy staging server - wipes randomly carries?

The game's server browser reads the tags zloy staging server - wipes randomly publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does zloy staging server - wipes randomly come up?

The Rust Data Lab lists that include zloy staging server - wipes randomly are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does zloy staging server - wipes randomly hold among Rust servers?

Player hours over the last week put zloy staging server - wipes randomly at #15,349, inside the top 69% of ranked servers.

How many players does zloy staging server - wipes randomly have at the moment?

Of 10 slots, 0 are taken on zloy staging server - wipes randomly right now. Over seven days the mean player count is 0.

Getting on

What is the way to join zloy staging server - wipes randomly?

In Rust, press F1 and enter client.connect 77.85.188.246:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.