Element card · group Modded · atomic number 15,339, its rank
[DEV] Blackout Monument Event Testserver
Offline 77.90.144.100:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on [DEV] Blackout Monument Event Testserver?
The map on [DEV] Blackout Monument Event Testserver is procedural, made by the game.
What settings and rules apply on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts [DEV] Blackout Monument Event Testserver?
There is no region on record for [DEV] Blackout Monument Event Testserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.90.144.100:28015 is the address it uses.
What Rust version does [DEV] Blackout Monument Event Testserver currently run?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [DEV] Blackout Monument Event Testserver stay up, and how reliable is its uptime?
Currently offline, [DEV] Blackout Monument Event Testserver was last seen 5 days 5 hours ago. It was online for 5 of 144 hours in the last 6 full days, which is 3% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Wipe schedule
How often does a wipe happen on [DEV] Blackout Monument Event Testserver, and at what time?
[DEV] Blackout Monument Event Testserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 23 hours ago.
Lists and tags
Which meanings sit behind the tags on [DEV] Blackout Monument Event Testserver?
These are the tags [DEV] Blackout Monument Event Testserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [DEV] Blackout Monument Event Testserver come up?
The Rust Data Lab lists that include [DEV] Blackout Monument Event Testserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does [DEV] Blackout Monument Event Testserver compare with other servers in the rankings?
Player hours over the last week put [DEV] Blackout Monument Event Testserver at #15,339, inside the top 69% of ranked servers.
How full is [DEV] Blackout Monument Event Testserver right now?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 5 days 5 hours ago. Over seven days the mean player count is 0.
How to join
How can you connect to [DEV] Blackout Monument Event Testserver?
Open the console with F1 in Rust and type client.connect 77.90.144.100:28015. The Launch Rust button on this page does the same job through Steam.