Element card · group Modded · atomic number 14,465, its rank
Cinematic Local Test
Offline 77.90.52.21:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Cinematic Local Test?
A procedural map runs on Cinematic Local Test, generated by the game.
How is Cinematic Local Test configured, and what rules apply?
Nothing in the name of Cinematic Local Test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Cinematic Local Test sit?
No region is published by Cinematic Local Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 77.90.52.21:28115.
On what Rust version does Cinematic Local Test operate?
Rust network protocol 2633 and build 165217 on Windows is what Cinematic Local Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Cinematic Local Test for staying online?
Right now Cinematic Local Test is offline, with its last appearance 29 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Cinematic Local Test wipe, and how often?
Too few wipes are on record for Cinematic Local Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 32 days 3 hours ago the current world was made.
Where it appears
How should you read the tags on Cinematic Local Test?
These are the tags Cinematic Local Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Cinematic Local Test come up?
You will find Cinematic Local Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Cinematic Local Test place?
The seven-day player-hours table has Cinematic Local Test at #14,465, in the top 61% of ranked servers.
How many players does Cinematic Local Test have at the moment?
The last recorded sighting of Cinematic Local Test was 29 days 8 hours ago, and it is offline now.
How to join
What is the way to join Cinematic Local Test?
Open the console with F1 in Rust and type client.connect 77.90.52.21:28115. The Launch Rust button on this page does the same job through Steam.