Element card · group Modded · atomic number 16,502, its rank
Cinematic Local Test
Offline 77.90.52.22:28115 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Cinematic Local Test?
The map on Cinematic Local Test is procedural, made by the game.
What rules has Cinematic Local Test set, and what settings are in force?
Nothing in the name of Cinematic Local Test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Cinematic Local Test based in?
Nothing about a region is published by Cinematic Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 77.90.52.22:28115 is the address it uses.
What Rust version does Cinematic Local Test currently run?
Rust network protocol 2633 and build 165217 on Windows is what Cinematic Local Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Cinematic Local Test for staying online?
Currently offline, Cinematic Local Test was last seen 30 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.
Wipe schedule
How often does a wipe happen on Cinematic Local Test, and at what time?
The record holds too few of Cinematic Local Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 5 hours ago.
Tags, lists
Which meanings sit behind the tags on Cinematic Local Test?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Cinematic Local Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Cinematic Local Test come up?
These themed Rust Data Lab lists carry Cinematic Local Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does Cinematic Local Test compare with other servers in the rankings?
Player hours over the last week put Cinematic Local Test at #16,502, inside the top 70% of ranked servers.
How full is Cinematic Local Test right now?
No live signal from Cinematic Local Test right now, which was last seen 30 days 19 hours ago.
Connection
What is the way to join Cinematic Local Test?
You can connect by pressing F1 in Rust and entering client.connect 77.90.52.22:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.