Element card · group Modded · atomic number 16,921, its rank
Cinematic Local Test
Offline 77.90.52.24:28115 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Cinematic Local Test?
A procedural map runs on Cinematic Local Test, generated by the game.
What rules has Cinematic Local Test set, and what settings are in force?
The name of Cinematic Local Test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is Cinematic Local Test based in?
No region is published by Cinematic Local Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 77.90.52.24:28115.
On what Rust version does Cinematic Local Test operate?
On Windows, Cinematic Local Test is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Cinematic Local Test stay online?
Cinematic Local Test is not online at the moment; the last sighting was 31 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe schedule
When does Cinematic Local Test wipe, and how often?
The record holds too few of Cinematic Local Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 15 hours ago.
Where it appears
How should you read the tags on Cinematic Local Test?
These are the tags Cinematic Local Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Cinematic Local Test come up?
These themed Rust Data Lab lists carry Cinematic Local Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Cinematic Local Test compare with other servers in the rankings?
Cinematic Local Test sits at #16,921 for seven-day player hours, placing it in the top 72% of ranked servers.
How full is Cinematic Local Test right now?
Cinematic Local Test is offline at the moment; the last sighting was 31 days 13 hours ago.
Getting on
How can you connect to Cinematic Local Test?
You can connect by pressing F1 in Rust and entering client.connect 77.90.52.24:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.