Element card · group Modded · atomic number 15,381, its rank
Development Server
Offline 78.121.57.3:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
What settings and rules apply on Development Server?
No gather rate appears in the name of Development Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Development Server sit?
Nothing about a region is published by Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 78.121.57.3:28015.
On what Rust version does Development Server operate?
Rust network protocol 2633 and build 164530 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Development Server stay online?
Development Server is not online at the moment; the last sighting was 39 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Development Server wipe, and how often?
The record holds too few of Development Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 9 hours ago.
Tags, lists
Which meanings sit behind the tags on Development Server?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Development Server place?
Player hours over the last week put Development Server at #15,381, inside the top – of ranked servers.
How many players does Development Server have at the moment?
Development Server is offline at the moment; the last sighting was 39 days 8 hours ago.
Getting on
How can you connect to Development Server?
You can connect by pressing F1 in Rust and entering client.connect 78.121.57.3:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.